4 chill games for a quiet evening
No timers worth worrying about, no loud colours, nothing that ends badly.
No timers worth worrying about, no loud colours, nothing that ends badly.

Sometimes the right game is the one that does not shout. These four all have soft failure states and are happy to be played badly.
Sweeping a ring around a planet is about as calm as a score attack gets.
Two clean phases, no punishment for a slow cast.
The chain bonus is there if you want it, invisible if you do not.
Nine small holes, no opponents, and walls that forgive a bad shot.
Fishing Cove wins for us — the cast meter is a fidget toy and the strike window is generous.

A five-minute routine our editors run before touching anything harder.

Ranked by how often our editors reopen them, not by how clever they look in a…