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The Codex

A small encyclopaedia: terminology, mini-histories and game-world lore.

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

C

Codex

Cascade

A chain reaction in a match-3 board where falling tiles form new matches without player input.

16 October 2026
Codex

Cluster Pop

Removing three or more touching bubbles of one colour in a single shot.

16 October 2026

D

Codex

Dead Tube

A sorting tube that can no longer accept the colour you need because its space is…

16 October 2026

F

Codex

Float Isolation

Cutting a group of pieces away from the ceiling or the main body so that gravity…

16 October 2026

H

Codex

Hitbox

The invisible rectangle a game actually uses for collision, which is usually smaller than the sprite.

16 October 2026

I

Codex

Input Buffering

Recording a press slightly before the game can use it, then acting on it at the…

16 October 2026

L

Codex

Letterbox Canvas

Drawing a game at a fixed logical size and scaling it to fill the screen while…

16 October 2026

S

Codex

Seed

The starting number that decides how a randomly generated level will be laid out.

16 October 2026
Codex

Speedrun

Playing for completion time instead of score.

16 October 2026
Codex

Streak

A run of consecutive successful actions that increases the reward for each one.

16 October 2026