
Rhythm Tap
A four-lane rhythm trainer with perfect/good judging and a 15-second difficulty ladder.
A one-button gravity runner — flip between floor and ceiling and outlast the spikes.
A cube that runs forever through a spiked corridor. Flip gravity to survive.
Gravity Flip runs completely inside your browser — nothing to install, no account, no download. The board is drawn on a 960×540 canvas that letterboxes itself to any screen, so it plays the same on a laptop, a Chromebook or a phone in landscape.
The whole run is built around one idea: Press SPACE or tap to flip gravity / Spikes sit on the floor and the ceiling. We tuned the speed curve so the first thirty seconds feel gentle, and by the second minute you are genuinely busy.
Your score is pure distance — one point per 10 metres. There are no pickups, so a clean 1200 m run is worth 120 and nothing more.
One-button games age well. Flipping gravity instead of jumping means the ceiling is playable space, and the patterns read like a rhythm line rather than a wall of hazards.
SPACE, click or tap flips gravity between the floor and the ceiling.
No u2014 one flip per press, and gravity pulls you all the way to the surface you chose.
Speed grows about 17 px/s every second, so after a minute you are travelling roughly twice the starting pace.
Spikes are 30 pixels deep u2014 if the cube clipped the very tip, the hit registers even when it looks like a near miss.

A four-lane rhythm trainer with perfect/good judging and a 15-second difficulty ladder.

A connected-pipes puzzle on an 8×6 board — rotate until all 48 cells are wet.

A visual scan puzzle — shape, colour and rotation must all line up, and the grid…
