
Stack Tower
The classic slab stacker with perfect-drop recovery — one careful breath per block.
An endless maze runner with a shared clock — every exit buys you another 30 seconds.
A fresh maze every level. Find the glowing exit before the clock runs out.
Maze Dash runs completely inside your browser — nothing to install, no account, no download. The board is drawn on a 960×540 canvas that letterboxes itself to any screen, so it plays the same on a laptop, a Chromebook or a phone in landscape.
The whole run is built around one idea: Move with the arrow keys or drag / Reach the teal exit to level up. We tuned the speed curve so the first thirty seconds feel gentle, and by the second minute you are genuinely busy.
Clearing a maze pays 220 points and adds 30 seconds to the shared clock. The maze is 21×15 cells and always solvable.
A shared timer instead of per-level timers changes everything: an early maze you clear fast buys you time for the later ones, so there is a reason to sprint.
Arrow keys or drag anywhere on the maze to steer the runner.
Yes u2014 each level is generated with a depth-first carve plus a few extra loops, so corridors are never a pure tree.
Never. Every generated maze has a path from the start cell to the exit.
No. One clock covers the whole run; clearing a maze is what adds time back.

The classic slab stacker with perfect-drop recovery — one careful breath per block.

A three-lane reflex dodger where orbs pay and bumpers bite. Speed climbs every twelve seconds.

A generated mirror puzzle — rotate pieces until the beam finds the receiver, fast.

A bubble shooter with drop bonuses and a ceiling that creeps down every eight shots.